Rendering-focused CG/Technical Artist with AI-assisted pipeline experience and strong visual direction awareness
Former Technical Art intern at Tencent TiMi G1 Studio and NetEase ThunderFire 24 Studio with AAA production experience.
PERSONAL WORK LIST
*Carbon Allergen Perotocol
[Original Sci-Fi Concept Art]
2025
Synthetic Apostles
[PBR Character]
2026 WIP
Reconnect
[CG - Blender]
2024
Reconnect_Untitled_01
[CG - AI ]
2026
Technical Art Collection
[Shaders && Tools]
2023-5
Desire
[CG - Unreal ]
2024
COLLAB WORK LIST
Interstellar Drive
[Co-op Stylized Game - Art Director]
coming 2026 WIP
The Theater
[VR Game - Tech Artist]
2025
Naraka: Bladepoint Mobile
[NetEase Tech Artist Intern]
2023
Technical study focusing on material development, character shaders, and post-process volume setups for real-time rendering in Unreal Engine.
[Software]
Unreal / Unity
2023-5
Material Shaders
01
Lava
02
Foliage & Decal & VFX & Volumetric Fog
03
Snow
04
Ice
04
Jade
05
Color Reflection