E[ART]©

Rendering-focused CG/Technical Artist with AI-assisted pipeline experience and strong visual direction awareness

Former Technical Art intern at Tencent TiMi G1 Studio and NetEase ThunderFire 24 Studio with AAA production experience.


PERSONAL WORK LIST

*Carbon Allergen Perotocol
[Original Sci-Fi Concept Art] 
2025

Synthetic Apostles
[PBR Character] 
2026 WIP

Reconnect
[CG - Blender]
2024

Reconnect_Untitled_01
[CG - AI ] 
2026

Technical Art Collection
[Shaders && Tools]
2023-5

Desire
[CG - Unreal ] 
2024


COLLAB WORK LIST
Interstellar Drive
[Co-op Stylized Game - Art Director]
coming 2026 WIP

The Theater
[VR Game - Tech  Artist]
2025

Naraka: Bladepoint Mobile
[NetEase Tech Artist Intern]
2023

[TECHNICAL ART COLLECTION]
Technical study focusing on material development, character shaders, and post-process volume setups for real-time rendering in Unreal Engine.


[Software]
Unreal / Unity

2023-5






Material Shaders
01
Lava


02
Foliage & Decal & VFX & Volumetric Fog


03
Snow


04
Ice


04
Jade


05
Color Reflection